[Devlog 7: March 2022] Still devving, (temporarily) not logging
Hello! Time for the next, and final (for now) devlog!
Nothing’s gone wrong with Call of the Overseer. I still am, and still will be, developing as I’m able.
The issue is that I don’t work fast enough to feel right posting bi-monthly devlogs at this point. Even after a year, the game is still in a very prototype’d stage. My progress is very slow, and I’ve realized the devlogs themselves had kinda started to become me working on specific things that I could show off, instead of working on things that actually needed to be worked on.
(...I feel like this is a common dev woe that I hadn’t realized until recently).
I talk about this with a little more detail in this twitter thread on my dev account [HERE] , but basically…
I’ll be temporarily stopping these bi-monthly devlogs! Apologies, but I’m just one dev who’s currently been working a bit too slowly to make consistent devlogs that I’m actually proud of. I DO want to revive bi-monthly (or even monthly) devlogs as Call of the Overseer gets into a more readied phase.
Now, on the topic of dev streams (which can be found [HERE]), I’ll probably still be doing those! Especially since the dev streams aren’t strictly developing, but also a good time to talk about other people’s games, game development, rpgmaker-related questions, and… anything really, not even just RPGM stuff.
So in conclusion: Still working on Call of the Overseer itself, there’s just gonna be a hiatus on these devlogs! Though, I’ll try to post more on my dev account with that in mind. Maybe some in-engine things here-and-there… an enemy or two… other character concepts… who knows!
With that, I’ll see you all next log, whenever that is!
Get Call of the Overseer
Call of the Overseer
Do you have what it takes to save a higher being? Of course you do! Not like you have a choice.
Status | In development |
Author | Dragonicsdev |
Genre | Role Playing |
Tags | Fantasy, LGBT, RPG Maker |
More posts
- Devlog 6 [January 2022]Feb 01, 2022
- [Devlog 5: November 2021] Mostly-Main-Menu-ManagementNov 30, 2021
- [Devlog 4: September 2021] Menu's and DialoguesSep 30, 2021
- [Devlog 3: July 2021] *Customizing sfx* *Customizing sfx*Jul 30, 2021
- [Devlog 1+2: May 2021] Sprites? Yeah, Sprites!May 31, 2021
Leave a comment
Log in with itch.io to leave a comment.